Hi this is my first video I hope everyone is fine in lockdown and i hope you have a nice day If you can get them to pick up an item, they will not despawn, otherwise you'll have to name-tag them. When you cure it has its desired trade block and a new bed (craft a new one, not one that has been used. Same thing with the trade block.) Then you can mine it and reroll the desired trades you want. Try zombie villagers, they don't have a set trade like the converted ones. Zombie villagers that spawn (aren't converted to zombies) can be cured
Villagers no longer naturally despawn. Added Name Tags to the pool of fishing loot. Mobs can now be named with Name Tags to prevent them from despawning. Added more Vanilla crafting recipes. [More Info Needed] Creepers now drop Music Discs when killed by Skeletons. Fixed an issue that caused saplings to not stack correctly when dropped from leaves.
Snabbkebab. • 5 mo. ago. Nope, villagers doesnt despawn unless you walk away as they are converting to a zombie, then it happens that they despawn. They will not be able to breed and make more villagers as the rule is: Amount of villagers + 1 beds to make a baby. oliv_iaxm.
To use a name tag, you will need to rename it at an anvil which will cost one level of experience. Fortunately, you can rename multiple name tags with this one level. If you want a stack of name tags with the same name, it will cost the same amount of experience as renaming just one. Unnamed name tags cannot be used, so remember to find an falling_block can also reach the maximum lifetime if given the NoGravity tag. falling_block can be used to summon multiple blocks using the 'Passengers' NBT. Summoning multiple command blocks is the way you make 'one block commands'. The NBT tag {NoGravity:1} allows the falling block not to be falling. Example uses [] Create ghost blocks. En3ZDB.
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  • how to make zombie villager not despawn without name tag